Welcome to 2019 International Conference on Game Theory of Networks (Gamenets 2019), to be held in Telecom ParisTech, Paris, France. The conference is organized by the EAI (European Alliance for Innovation).
Game theory has become a useful tool for modeling and studying various networks (communication, transportation, social, biological, economic networks). The past decade has witnessed a huge explosion of interest in issues that intersect networks and game theory. At the advent of an era of networks equipped with artificial intelligence and machine-to-machine communications, game theory faces new challenges. Game theory is for example called to play a key role in the design of new generation networks (beyond 5G, ICN, SDN) as well as in the development of and the Internet of things.
This conference encourages high quality papers that advance the state-of-the-art in theoretical aspects and/or propose original applications of game theory in networks. The goal is to gather research contributions, from game theory and networks, that address the major today’s challenges in the domain. We encourage prospective authors to submit original and unpublished work.
We seek novel, innovative, and exciting work in areas including but not limited to:
- Game theory and its applications
- Game theory and machine learning, AI
- Network formation games
- Network pricing
- Coalitional game theory
- Network optimization
- Distributed learning in games
- Games on graphs
- Future communication networks
- Multimedia applications
- Network security
- Internet of things
- Social networks, epidemics and diffusion
- Intelligent transportation systems
- Biological networks
- Sharing platforms
All registered papers will be published by Springer and made available through SpringerLink Digital Library.
Proceedings will be submitted for inclusion in leading indexing services, Ei Compendex, ISI Web of Science, Scopus, CrossRef, Google Scholar, DBLP, as well as EAI’s own EU Digital Library (EUDL).
Authors of selected best accepted and presented papers will be invited to submit an extended version to
All accepted authors are eligible to submit an extended version in a fast track of:
Best Paper Award
The program committee will select one of the accepted papers as the “GameNets 2019 Best Paper”. The winner(s) will be announced during the conference.
Full Paper Submission deadline
15 November 2018
1 February 2019
1 February 2019
1 March 2019
Start of Conference
25 April 2019
End of Conference
26 April 2019