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6th EAI International Conference on Game Theory for Networks

May 11–12, 2016 | Kelowna, BC, Canada

6th EAI International Conference on Game Theory for Networks





Game theory has recently become a useful tool for modeling and studying various networks. The past decade has witnessed a huge explosion of interest in issues that intersect networks and game theory. With the rapid growth of data traffic, from any kind of devices and networks, game theory is requiring more intelligent transformation.

This conference, which will be held in Kelowna, encourages archival quality papers that advance the state-of-the-art and practical applications of intelligent game theory. The goal is to gather research contributions, from game theory and networks, that address the major opportunities and challenges in applying traditional game theory as well as intelligent game theory to the understanding and designing of modern network systems, with emphasis on both new analytical techniques and novel application scenarios. We encourage prospective authors to submit their original, unpublished work.


  • The event is endorsed by the European Alliance for Innovation, a leading community-based organisation devoted to the advancement of innovation in the field of ICT.
  • All accepted papers will be published by Springer and made available through SpringerLink Digital Library, one of the world's largest scientific libraries.
  • Proceedings are submitted for inclusion to the leading indexing services: DBLP, Google Scholar, Thomson Scientific ISI Proceedings, EI Elsevier Engineering Index, CrossRef, Scopus, as well as ICST's own EU Digital Library (EUDL).
  • The authors of the selected papers will be invited to submit an extended version of their work through one of the following EAI endorsed publications:


Topics of interest include (but not limited to):

  • Intelligent game theory and its applications
  • Novel solution concepts such as equilibrium solutions or core solutions
  • Game theory based machine learning
  • Smartphone-based crowdsourcing and game theory
  • Multimedia applications based on game theory
  • Network security based on game theory
  • Correlated equilibrium
  • Network pricing
  • Rate allocation game
  • Power control game in communication systems
  • Game theory in interactive applications
  • Game theory in cognitive radio networks
  • Game theory in ubiquitous networks
  • Game theory in social networks
  • Game theory in wireless network
  • Coalitional game theory in networks
  • Network optimization