The Gamenets 2016 Conference caters for a limited number of workshops on dedicated session topics. The aim of these workshops is to discuss work in progress and explore opportunities for new research related to a topic of interest within the context of the conference.
Proposals will be evaluated regarding relevance and anticipated interest, and should include Workshop title, presenter information, abstract, and intended audience.
A workshop proposal should contain:
Title of the workshop
A brief description of the specific technical issues that the workshop will address
The reasons why the workshop is interesting and timely
A draft call for papers, including the workshop submission deadlines
Tentative composition of the organizing and program committees
Presentations delivered during the workshops are based on papers that have been selected through peer- review process. Accepted workshop papers are included in the Conference Proceedings. Best workshop paper publications may be included in various Transactions or other journals.
Proposals for workshops should be at most four pages in length and must be submitted by electronic mail to: Dr. Zhengguo Sheng, University of Sussex, UK